Archive for November 11th, 2008
Pixel Lincoln Sidescroller – Enemies!
Thanks to everyone at No Week Will be Wasted for coming up with some amazing enemies. These are much better than the ones I came up with, and it’s going to make the game so much more exciting. We could always use more if anyone is up for it.
Here are a few. There are more, but I haven’t assembled them onto a card yet. I want to do a big group image once they are all done. And I’d love to do a cheesy realistic (or pixel) drawing for cover art, and make the cardbox look like a game box. It’ll all come in time.

I also thought of making some cards with the characters and small profiles/info to come with the game. I remember when Earthbound came with scratch and sniff cards. That was awesome because it was a video game that came with cards. But a card game that comes with cards…. Maybe? Maybe not?
Add comment November 11, 2008
Pixel Lincoln Sidescroller – Gameplay
This game is supposed to feel like a sidescrolling game from the good old NES days. It’s playable as a 1 or 2 player game. In the 2 player version, players will play one at a time just like in an old video game. 6 cards in a row will make up one level.
The gameplay is simple, but I added a few pictures to hopefully clarify everything.
-Use a penny as your character, and start at the log cabin.
-Roll a die to see how many spaces to move.
-You must move as many spaces as you roll.

-You cannot move backwards.
-Jumping onto a creature will kill it. Jumping into a flying creature will kill it.
-A jump consists of 2 moves. (1 diagonal up and to the right, and 1 to drop down to the ground)
-You can jump on top of a creature that’s on the ground, or into the bottom of a creature in the air.

-If you walk into a creature you lose a life and start back at the beginning of the level.
-You cannot jump into the air, unless you are killing a creature.
That’s the basic gameplay. The complete rules are still coming.
Add comment November 11, 2008